\hypertarget{class_game_controller}{\section{Game\-Controller Class Reference}
\label{class_game_controller}\index{Game\-Controller@{Game\-Controller}}
}


Responsible for handling the game. Start, Stop, Death, Time-\/\-Up.  




{\ttfamily \#include $<$Game\-Controller.\-h$>$}

\subsection*{Public Member Functions}
\begin{DoxyCompactItemize}
\item 
\hypertarget{class_game_controller_a8d28a5a7e220db3a7c1444042f9a80e5}{\hyperlink{class_game_controller_a8d28a5a7e220db3a7c1444042f9a80e5}{Game\-Controller} (\hyperlink{class_sound_controller}{Sound\-Controller} $\ast$sound\-Controller, \hyperlink{class_game_time}{Game\-Time} $\ast$game\-Time)}\label{class_game_controller_a8d28a5a7e220db3a7c1444042f9a80e5}

\begin{DoxyCompactList}\small\item\em Constructor. \end{DoxyCompactList}\item 
\hypertarget{class_game_controller_ae6ec6127284825360ac3399cfe604a6e}{void \hyperlink{class_game_controller_ae6ec6127284825360ac3399cfe604a6e}{Start} ()}\label{class_game_controller_ae6ec6127284825360ac3399cfe604a6e}

\begin{DoxyCompactList}\small\item\em Set an startgame sound and starts the\-Game\-Time. \end{DoxyCompactList}\item 
\hypertarget{class_game_controller_acd42a4384109f056ce464cdcda38faa0}{void \hyperlink{class_game_controller_acd42a4384109f056ce464cdcda38faa0}{Death} ()}\label{class_game_controller_acd42a4384109f056ce464cdcda38faa0}

\begin{DoxyCompactList}\small\item\em Set an death sound. \end{DoxyCompactList}\item 
\hypertarget{class_game_controller_a1c5251e4c8cd11a1d9c27936936c626c}{void \hyperlink{class_game_controller_a1c5251e4c8cd11a1d9c27936936c626c}{Finished} ()}\label{class_game_controller_a1c5251e4c8cd11a1d9c27936936c626c}

\begin{DoxyCompactList}\small\item\em Set an endgame sound. \end{DoxyCompactList}\end{DoxyCompactItemize}


\subsection{Detailed Description}
Responsible for handling the game. Start, Stop, Death, Time-\/\-Up. 

The documentation for this class was generated from the following files\-:\begin{DoxyCompactItemize}
\item 
headers/Game\-Controller.\-h\item 
compile/Game\-Controller.\-cpp\end{DoxyCompactItemize}
